![]() ![]() Health is precious and hard to come by, and every hit you take matters. Originally I went into it swinging wildly and not making any progress, but everything clicked when I slowed down and took my time with it. It looks and feels pretty familiar if you’ve played a roguelite platformer before, and yet it is more tactical than it appears. I played the free version this time though, and saw zero ads.Ģ0 Minutes Till Dawn is available in two versions:ĭwarf Journey is a roguelite platformer that’s going to feel pretty familiar that managed to surprise me. It seems like one is free-to-play with an optional ad to get a bonus before each run, and the other is a full premium experience. There are two versions of 20 Minutes Till Dawn but I couldn’t tell you what the difference between them is. Some combos will work, some will be amazing, and others still will leave you with bite marks in unexpected places. The game gives you options, but it’s entirely up to you to combine them however you see fit. This is the secret sauce of the game (and possibly the genre). And on the third run, I went with upgrades that I didn’t think would work very well, but sounded fun. The second run, I focused on synergies but was ultimately taken out by a boss. I went for upgrades that sounded good at the time and, expectedly, met an untimely demise. And boy oh boy are there some wild upgrade combinations. There’s multiple characters and weapons to unlock that somewhat modify each run, but ultimately it’s your choice of upgrades that define each run. With every kill you get experience, and with every level-up you get an upgrade. It’s you against an increasingly-dangerous horde of lovecraftian horrors and a 20 minute timer. But let’s not get bogged down in defining the genre, because this game is hella awesome. And just like any new trend, games seem to be lumped together based on the slightest passing resemblance, including this one: 20 Minutes Till Dawn. ![]() Since mobile is my primary platform, I entirely missed Vampire Survivors and the genre it spawned seemingly overnight. Void Organism is available on iOS and Google Play for completely and entirely free. Void Organism is a laid back experience that’s absolutely worth playing for free, if you can spare the space. For context, I have 442 games installed on my device (covering games does a number on your storage capacity) and Void Organism is the 5th largest game on there, after the cinematic-heavy Republique, the enormous Gunfire Reborn, and a few others. What’s not compact is the file size, clocking in at a mind-boggling 2.29 gigabytes. There are 16 levels to the game, which means it’s a nice compact experience that you can enjoy for the low low price of absolutely, completely and totally free. ![]() This can get a bit rough even if you’re not aiming for higher ranks, which you get by completing each level faster and with fewer jumps. For example, trying to get into a tight corridor while you’re being pulled at by two different gravity wells with nowhere to land is a sure-fire way to get stuck. Of course there’s plenty of obstacles along the way, from tricky corridors, to gravity wells that suck you in towards themselves, to strange bouncy plants, to… I’m not sure what those other things are.Īnd while all these work pretty well separately, occasionally the layering of different obstacles can get pretty frustrating. You swipe to float in that direction, and tap the screen to grab on to a nearby wall. Things go about about as well as you’d expect. It’s a story-focused adventure game: you’re part of a space salvage team exploring a seemingly abandoned spaceship to work out whether it’s safe to recover. ![]() Void Organism (careful not to misread that) is a neat concept. As always, I hope you check some of these games out and come back next time! Rambling aside though (again), I’ve found some pretty spectacular games on mobile recently and this week is no different. Who knows, you might even discover this post through the video that I’m currently making about it. I’ve long wanted to put posts like this on YouTube, along with reviews and so on… Well prepare your eyeballs, because we’re moving on up, baby! I’ve spent weeks, nay, months, crafting the first set of videos and while it’s not quite ready yet, I’m getting over the fear of putting myself out there. It’s currently set to release sometime in December and when it eventually comes out, I’m going to be talking ALL about it.Īhem… anyway… You know how in the previous post I mentioned that I tend to hyperfocus on games? Well sometimes I’m the same with ideas. It’s a mobile port of a metroidvania currently available on Steam and Nintendo Switch and oh my god is it one of the best metroidvania games I have ever played. Okay, it’s not a secret because I’m dying to tell you: I managed to pick up Haak when it was accidentally released on iOS for like 24 hours. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |